Ezreal

Build usage




Build usage
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Mystic Shot deals physical damage. Stacking up on armor penetration runes greatly increase the damage this skill deals, especially in the lower levels.
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Ezreal has several options regarding using armor penetration and armor reduction in all of his builds (Mind the notes regarding armor penetration):
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The Brutalizer is a good early item for an attack damage or hybrid (attack damage and ability power) build, granting attack damage, armor penetration, and cooldown reduction.
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The Black Cleaver can be used as an all-around item complementing well into mid to late-phase. While a less to not-effective option for ability power, its strength for
Mystic Shot and improving auto-attacks with attack damage and armor reduction make it a good item against low - mid armor champions.
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Last Whisper complements
Ezreal for
Mystic Shot and attack damage. While less-useful for regular auto-attack than
The Black Cleaver, the armor penetration is the strongest against mid-high armor stacking champions, it is an amazing item against tougher enemies. Its low cost makes it an affordable purchase in the early-phase. However, it's not exactly suitable for ability power and/or hybrid builds as
Youmuu's Ghostblade is.
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- You can play
Ezreal either as a ranged physical or caster damage per second depending on how you build him.
- Physical damage per second plays like a ranged damage per second, utilizing autoattacks,
Mystic Shot and
Trueshot Barrage for burst damage, and other abilities for utility and supplementary damage.
- Caster damage per second plays like an area of effect caster, utilizing
Essence Flux and
Trueshot Barrage to damage multiple targets in battles while using
Mystic Shot for supplementary damage and cooldown reduction.
- Physical damage per second plays like a ranged damage per second, utilizing autoattacks,
- If you get
Wriggle's Lantern you can turn
Ezreal into a very fast jungler and increase his farming considerably.
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Tear of the Goddess is a good item early game (upgrading to
Manamune or
Archangel's Staff later on) if you run out of mana too quickly.
- The casting of
Mystic Shot procs
Sheen's damage buff, which is then applied when the shot hits the target, thus increasing its damage.
- If you miss
Mystic Shot, auto attack the enemy once before casting
Mystic Shot again. Same applies for using other abilities before casting
Mystic Shot, as not using the
Sheen can decrease DPS considerably.
- If using a primarily AP build, it is much better to go with
Lich Bane than
Trinity Force to improve this proc.
- If you miss
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Guinsoo's Rageblade can be stacked quickly using
Mystic Shot. On cast it procs one stack, and procs a second stack if it hits the target.
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Mystic Shot cannot critically strike, so building items like
Infinity Edge would be less effective than building an item like
The Bloodthirster unless you are unable to maintain stacks.
- When building AP,
Morellonomicon and
Ionian Boots of Lucidity will boost your damage output by providing 35% CDR, 75 AP, and 12 MP5.
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Phage /
Trinity Force improve his kiting ability.
- Alternatively,
Iceborn Gauntlet provides an area slow when hitting any enemy with
Mystic Shot, great for pinning down or separating teams.
- If using a primarily AP build, it is much better to go with
Lich Bane.
- If using a primarily AP build, it is much better to go with
- Dependant what you build, Ezreal can choose to pick up an
Archangel's Staff,
Manamune or both.
- Within the preparation phase of Dominion in the early 1:20 minutes, Ezreal can start collecting Mana with
Tear of the Goddess by keeping every ability on Cooldown. This can serve as a minor improvement for the early phases.
- While the bonus Mana pool of
Archangel's Staff and
Manamune are the same, they compliment each other very well. Getting both requires a high level of farm though. Nevertheless, each item is very useful if quickly farmed and can be a fundamental part of most builds.
- Within the preparation phase of Dominion in the early 1:20 minutes, Ezreal can start collecting Mana with
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Mystic Shot can trigger
Lich Bane's passive, making it a core item on any AP build since it increases
Mystic Shot's AP ratio from .2 to .95 (in addition to an extra 50 base magic damage) and a spellsword mastery will top Mystic Shot to a 1 to 1 AP ratio. With
Nashor's Tooth your
Mystic Shot can be even better - up to 1.15 AP ratio.
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Nashor's Tooth is perfect for both AD or AP
Ezreal as it provides Attack Speed, Cooldown Reduction to continiously spam
Mystic Shot and Ability Power to increase all Ezreal's ability damage, and all for a relatively low cost.
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Quicksilver Sash,
Mercurial Scimitar or
Cleanse is useful for
Ezreal, when teamfights occured, you can quickly escape enemies crowd control effects, to reposition yourself to deal more damage to enemies.
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